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Character Classes
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Character Classes
Basic Classes
Pilot: Basic class for all would-be-pilots, This class must be chosen to pilot a Knightmare.
Mechanic: Engineers capable of upgrading Knightmares and fixing small damages done to the Knightmare during mid-combat. This class may be used with "Infantry" by being a Field Mechanic.
Infantry: Able to use higher grade weaponry, ex; Assault Rifles, Grenades, Bodyarmor.
Medic: You may heal wounds of Soldiers during battle, Medicine can be used to numb pain and be more effective in battle (Infantry Class needed).
Computer User: Researcher's most beneficial Class, Your Character can block sabotage attempts by the enemy through Viruses.
Advanced Classes
Once promoted, You may choose to upgrade your current Class into a more effective class
HM-Pilot: Advanced Class for Pilots, You may now pilot High-Maneuver Knightmares, ex; Lancelot, Vincent.
Melee Pilot: Advanced Class for Pilots, MVS weapons and Radiation Surge Arm may now be used. ex; MVS Scythe, MVS Lance, GN Katana.
D.S.O. (Druid System Operator): Advanced Class for Pilots, The Druid System may now be installed into your Knightmare for more fast-paced data management, New weapons can now be used on your Knightmare. ex; Perfect defense Shielding, MSS (Multi-Shot System) Pods.
Swordsman: Infantry Soldiers that follow the way of the sword, Your Infantry Character may now use a sword or other melee weapons.
Weapons Designer: A Character may now create weapons of their own creation, Only Researcher-Mechanics can attain this class.
Sharpshooter: Snipers of unparalled accuracy, This class may be combined with Infantry or Pilot after being promoted. Pilot effect: Knightmare may use Sniper Rifles of any design. Infantry effect: Soldiers may now use Snipers.
Tactician: Call in air-strikes from nearby Airships for support, Pilots and Soldiers can attain this class. (RP the Airship you command)
Fighter: Excellent Hand-to-Hand fighters, Ideal class for Pilots. The Knife can be used more effectively with this class.
Nationality Classes
Full-Blooded Characters that come from any nation can only use these classes after attaining the full rank from the Faction with your same Nationality. Can be combined with what you already know.
(Britannian) Knight of Round: Pilots of a forgotten practice, Elite Pilots said to be unequalled., Combination of HM-Pilot and Tactician. Addition: No researchers needed when making your Knightmare.
(Japanese) Samurai-Soul: Traditional warriors of Japan, Combination of Melee-Pilot and Swordsman. Addition: Knightmare Zangetsu is now your own.
(French/Russian) Holy Templar: Gaurds of the Holy and Just, Combination of HM-Pilot and Fighter. Addition: Custom weapon "MVS Lance" is available, Melee-Pilot class isn't needed.
(Chinese) Prime Minister: Governement offcials known for their battlefield expertise and tactics, Combination of Melee-Pilot and Tactician. Addition: Knightmare Shenhu is now your own.
(German) German's Pride: The very Pride of Germany's former forces continue to linger in it's Pilots, Combination of HM-Pilot and Sharpshooter. Addition: This Class can be used in ANY Faction.
Special Classes
Special classes that may be mentioned under your behalf. Some Classes are attainable and can be combined with what you already have.
Test Pilot: Soldiers that test the weapons of their Faction's Researchers, Only researchers can bestow this Class. Classes: HM-Pilot, Melee-Pilot. WARNING: Your Rank will never grow after attaining this class, And Custom Knightmares can only be used when a Researcher made one for testing.
Knight: Guardians of Nobles from Britannia, Only civilian Nobles can bestow this class. Classes: HM-Pilot, Melee-Pilot. (Britannia only)
S.E.E.D. Factor: Revolutionary Soldiers that reach a new level of Piloting that is beyond that of a Skilled Pilot, feared for their versatility, Admins bestow this class. Classes: HM-Pilot, Melee-Pilot, Mechanic, D.S.O. WARNING: All classes you obtained will be forgotten, No new classes can be earned. Extra Class: Breakthrough.
Breakthrough: Pilots that have broken the limit of their piloting skills and has attained a new way of life, This Class can only be activated under certain circumstances and MUST be only given to you by an Admin.
-Anger: Your Character has to be angered to a point where they lose their self-control and way of thinking.
-Kind: Your Character must have something dear to them to protect and only endangering those things/people will result in a Limit break.
-Calm: Your Character must NOT under any circumstances be angered in any way, Only Characters that has reached a stage of enlightenment will break their limits.
Class selection
Mission Rank 1 + 3rd Rank (Soldiers): 2 Classes.
Missions Rank 2 + 3rd Rank: 1 Basic Class and 1 Advanced Class
Mission Rank 3 + 3rd Rank: Elite Pilot, 2 Advanced Classes and 1 basic Class.
Mission Rank 4 + 2nd Rank: 2 Advanced Class, 2 Basic
Mission Rank 5 + 2nd Rank/1st Rank: 3 Advanced Class, 2 Basic.
Mission Rank 6 + 1st Rank: Custom Class, Combined with what you learned and a Title.
Pilot: Basic class for all would-be-pilots, This class must be chosen to pilot a Knightmare.
Mechanic: Engineers capable of upgrading Knightmares and fixing small damages done to the Knightmare during mid-combat. This class may be used with "Infantry" by being a Field Mechanic.
Infantry: Able to use higher grade weaponry, ex; Assault Rifles, Grenades, Bodyarmor.
Medic: You may heal wounds of Soldiers during battle, Medicine can be used to numb pain and be more effective in battle (Infantry Class needed).
Computer User: Researcher's most beneficial Class, Your Character can block sabotage attempts by the enemy through Viruses.
Advanced Classes
Once promoted, You may choose to upgrade your current Class into a more effective class
HM-Pilot: Advanced Class for Pilots, You may now pilot High-Maneuver Knightmares, ex; Lancelot, Vincent.
Melee Pilot: Advanced Class for Pilots, MVS weapons and Radiation Surge Arm may now be used. ex; MVS Scythe, MVS Lance, GN Katana.
D.S.O. (Druid System Operator): Advanced Class for Pilots, The Druid System may now be installed into your Knightmare for more fast-paced data management, New weapons can now be used on your Knightmare. ex; Perfect defense Shielding, MSS (Multi-Shot System) Pods.
Swordsman: Infantry Soldiers that follow the way of the sword, Your Infantry Character may now use a sword or other melee weapons.
Weapons Designer: A Character may now create weapons of their own creation, Only Researcher-Mechanics can attain this class.
Sharpshooter: Snipers of unparalled accuracy, This class may be combined with Infantry or Pilot after being promoted. Pilot effect: Knightmare may use Sniper Rifles of any design. Infantry effect: Soldiers may now use Snipers.
Tactician: Call in air-strikes from nearby Airships for support, Pilots and Soldiers can attain this class. (RP the Airship you command)
Fighter: Excellent Hand-to-Hand fighters, Ideal class for Pilots. The Knife can be used more effectively with this class.
Nationality Classes
Full-Blooded Characters that come from any nation can only use these classes after attaining the full rank from the Faction with your same Nationality. Can be combined with what you already know.
(Britannian) Knight of Round: Pilots of a forgotten practice, Elite Pilots said to be unequalled., Combination of HM-Pilot and Tactician. Addition: No researchers needed when making your Knightmare.
(Japanese) Samurai-Soul: Traditional warriors of Japan, Combination of Melee-Pilot and Swordsman. Addition: Knightmare Zangetsu is now your own.
(French/Russian) Holy Templar: Gaurds of the Holy and Just, Combination of HM-Pilot and Fighter. Addition: Custom weapon "MVS Lance" is available, Melee-Pilot class isn't needed.
(Chinese) Prime Minister: Governement offcials known for their battlefield expertise and tactics, Combination of Melee-Pilot and Tactician. Addition: Knightmare Shenhu is now your own.
(German) German's Pride: The very Pride of Germany's former forces continue to linger in it's Pilots, Combination of HM-Pilot and Sharpshooter. Addition: This Class can be used in ANY Faction.
Special Classes
Special classes that may be mentioned under your behalf. Some Classes are attainable and can be combined with what you already have.
Test Pilot: Soldiers that test the weapons of their Faction's Researchers, Only researchers can bestow this Class. Classes: HM-Pilot, Melee-Pilot. WARNING: Your Rank will never grow after attaining this class, And Custom Knightmares can only be used when a Researcher made one for testing.
Knight: Guardians of Nobles from Britannia, Only civilian Nobles can bestow this class. Classes: HM-Pilot, Melee-Pilot. (Britannia only)
S.E.E.D. Factor: Revolutionary Soldiers that reach a new level of Piloting that is beyond that of a Skilled Pilot, feared for their versatility, Admins bestow this class. Classes: HM-Pilot, Melee-Pilot, Mechanic, D.S.O. WARNING: All classes you obtained will be forgotten, No new classes can be earned. Extra Class: Breakthrough.
Breakthrough: Pilots that have broken the limit of their piloting skills and has attained a new way of life, This Class can only be activated under certain circumstances and MUST be only given to you by an Admin.
-Anger: Your Character has to be angered to a point where they lose their self-control and way of thinking.
-Kind: Your Character must have something dear to them to protect and only endangering those things/people will result in a Limit break.
-Calm: Your Character must NOT under any circumstances be angered in any way, Only Characters that has reached a stage of enlightenment will break their limits.
Class selection
Mission Rank 1 + 3rd Rank (Soldiers): 2 Classes.
Missions Rank 2 + 3rd Rank: 1 Basic Class and 1 Advanced Class
Mission Rank 3 + 3rd Rank: Elite Pilot, 2 Advanced Classes and 1 basic Class.
Mission Rank 4 + 2nd Rank: 2 Advanced Class, 2 Basic
Mission Rank 5 + 2nd Rank/1st Rank: 3 Advanced Class, 2 Basic.
Mission Rank 6 + 1st Rank: Custom Class, Combined with what you learned and a Title.
Odstarva- Admin
- Posts : 31
Join date : 2008-11-14
Character Status
Name: Setsuna F.Seiei
Age: 18
Rank: Lieutenant
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